Skip to content
Ziad Antar

Ziad
Antar

Technical lead with 13+ years building cloud platforms. Founder of Antarsoft, where I make products and games, and create content along the way.

Speaks Arabic, Russian and English.

What I do

I design cloud platforms and lead the teams that build them. Through Antarsoft, I also build products and games, for the studio and for clients, and publish content on how they're made.

Cloud & platform

  • Azure architecture, built for scale and uptime
  • Infrastructure as code with Terraform
  • CI/CD pipelines on Azure DevOps and GitHub Actions

Systems & backend

  • Distributed, event-driven systems
  • APIs and backend services built to scale
  • Data design across relational and NoSQL stores

Leadership & AI

  • Leading teams of 7–10 engineers
  • Architecture reviews, standards and roadmaps
  • AI agents built into everyday engineering work

Products & games

  • End-to-end product delivery for the studio and clients
  • Games shipped on Steam, Switch, PlayStation, Xbox and iOS
  • Technical content on building and shipping software

Antarsoft

My independent studio. We make our own products and games, and take on a few cloud and engineering projects when the fit is right.

Games we build and ship

More games on antarsoft.dev

Cloud work, selectively

For startups and growing teams that want one partner to plan it and build it.

  • Migration Readiness Audit

    Find out what moving or fixing your cloud setup would really take. You get a clear plan, not a sales pitch.

  • Cloud Foundation Sprint

    A production-ready Azure setup: Terraform, dev/staging/prod environments, CI/CD and monitoring, handed over and documented.

Selected work

A few results from leading engineering on an enterprise real-estate platform.

Faster, safer releases

Moved infrastructure to Terraform and rebuilt the CI/CD pipelines, so releases now ship with near-zero downtime.

New environments
Before: 1–2 days
After: Under 1 hour
Pipeline run time
Before: Baseline
After: 30–50% faster

Content changes without a deploy

Moved hard-coded settings into a database-driven model.

Routine updates
Before: 1–2 days + a release
After: 1–2 hours, no deploy

AI in the engineering loop

Added an AI reviewer to every pull request, and an internal assistant that answers questions from the team's own docs and flags what's missing.

13+ years, in short

  1. 2021 – now

    Engineering Team LeadSoluis

    Leading 7–10 engineers on Azure platforms for enterprise real estate

  2. 2020 – 2021

    Principal Software Engineerentourage

    Architected a 3D virtual events platform for thousands of concurrent users

  3. 2018 – 2020

    Lead Software EngineerPower Interactive

    Interactive AR/VR and hardware installations for education, entertainment and transport

  4. 2017 – 2018

    Lead Software Engineer (contract)Fractal Systems

    Hardware-integrated interactive systems for large-scale events

  5. 2015 – 2017

    Senior Software EngineerEtechan International

    2D/3D and AR apps with Unity, across mobile and desktop

  6. 2014 – 2015

    Unity3D DeveloperPixelbug

    High-performance Unity apps with native plugins across platforms

  7. 2012

    B.Sc. Computer Engineering

    University of Kalamoon

Let's talk

Open to conversations about engineering leadership, cloud platforms, and Antarsoft projects. CV available on request.